Search results for 'GAMES'
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Imhotep Builder of Egypt Board Game
SKU: 13244
$39.95NOT AVAILABLE ONLINE IN-STORE PURCHASE OR SCHOOL P.O. ONLY
Imhotep The legendary architect of the Egyptian monuments. His awe-inspiring structures and brutal tactics earned him divine status among ancient Egyptians. Can you match his ruthless determination to build the most revered monuments?
To do this, you will need to transport stone blocks on ships from your quarry to different construction sites. But you alone do not choose where the ships go. Your opponents have monumental plans of their own and want to prevent your success. A fierce competition for the precious stone resources plays out. Only with the right strategy and a little luck can you succeed.
In Imhotep, the players take on the roles of ancient Egyptian architects. Over six rounds, they try to transport their stone blocks to end up in the most valuable positions at five construction sites: pyramid, obelisk, chamber tomb, temple, and market. But a player can only choose one of three actions in a turn: excavate a new stone block from the quarry, load a block onto a ship, or move a ship to a construction site. From there, the massive stone blocks must be unloaded in order from bow to stern and placed on the sites in preset sequences. Depending on where the blocks end up, players earn different point values either immediately or at the end of the game. In each turn, you must weigh your options for getting your own stones into place and thwarting your opponents’ placement plans. You must get your blocks to the right places, in the right order, at the right time to be the greatest architect.
Number of players 2-4
Length of Play 40 minutes
Ages 10+
From Thames & Kosmos
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Exit: The Pharaoh's Tomb
SKU: 4926
$14.95NOT AVAILABLE ONLINE. IN-STORE PURCHASE OR SCHOOL PURCHASE ORDER ONLY
Exit: The Pharaoh's Tomb
The excursion to the Valley of the Kings is the highlight of your vacation to Egypt. As you crawl through the narrow passageways, you lose the rest of your tour group. You enter a mysterious burial chamber. A massive stone door closes behind you. On the floor lie a dusty notebook and an ancient disk ...
Can you solve the riddles left for you by an earlier pyramid explorer and escape the tomb?
This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape.
"EXIT’s puzzles strike a perfect balance between logic and lateral thinking, and tease as much as they test." --Quintin Smith (Shut Up & Sit Down)
Ages 12+
Number of Players 1-4
Length of Play 1-2 hours
From Thames & Kosmos
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Exit: The Forbidden Castle
SKU: 1215
$14.95NOT AVAILABLE ONLINE IN-STORE PURCHASEOR SCHOOL PURCHASE ORDER ONLY
Exit: The Forbidden Castle Finally, a vacation! This year, you’re going to an idyllic village in the mountains. Instead of driving, you decide to take the train this time. After a three hour delay, you arrive in your vacation rental, where you find various brochures for local events and attractions — including an impressive castle. The flyer looks quite amateur and self-printed, but you’re a sucker for medieval castles!
The next day, you get up and go to the castle. There’s no ticket booth. No one else appears to be around. Well, at least you can explore the place in peace! You enter the castle and find yourself in a magnificent throne room. Suddenly the big, wooden door locks behind you and you realize that maybe (again) this was not such a good idea ...
The castle is full of mysteries. Only if you can solve all of the puzzles together in time will you escape. If not, your creepy host will probably never let you leave again ...
This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape.
Ages 12+
From Thames & Kosmos
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Exit: The Abandoned Cabin
SKU: 1211
$14.95NOT AVAILABLE ONLINE IN-STORE PURCHASE OR SCHOOL PURCHASE ORDER ONLY
Exit: The Abandoned Cabin
After your car breaks down, you are looking for shelter for the night. Luckily, you find an abandoned cabin in the woods near the road. But the next morning, the door is locked! Iron bars on the windows prevent you from escaping. You discover a book and a strange disk ...
Can you solve the riddles left for you by the deranged cabin owner and escape the cabin? Difficulty Level: 2.5 of 5. This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape.
"EXIT’s puzzles strike a perfect balance between logic and lateral thinking, and tease as much as they test." --Quintin Smith (Shut Up & Sit Down)
Ages12 and up
From Thames & Kosmos
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Wordly Wise 3000® 4th Edition Student Book 12
SKU: 7917
$13.95Wordly Wise 3000® 4th Edition Student Book 12
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also available: Teacher's Resource Book #7918
Answer Key # 7919
Test Booklet #7940
Note: Material from items 7919 and 7940 are included in 7918.
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Wordly Wise 3000® 4th Edition Student Book 11
SKU: 7914
$13.95Wordly Wise 3000® 4th Edition Student Book 11
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also available: Teacher's Resource Book #7915
Answer Key # 7916
Test Booklet #7939
Note: Material from items 7916 and 7939 are included in 7915.
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Wordly Wise 3000® 4th Edition Student Book 10
SKU: 7911
$13.95Wordly Wise 3000® 4th Edition Student Book 10
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also available: Teacher's Resource Book #7912
Answer Key # 7913
Test Booklet #7938
Note: Material from items 7913 and 7938 are included in 7913.
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Wordly Wise 3000® 4th Edition Student Book 9
SKU: 7907
$13.95Wordly Wise 3000® 4th Edition Student Book 9
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also available: Teacher's Resource Book #7908
Answer Key # 7910
Test Booklet #7937
Note: Material from items 7894 and 7936 are included in 7908.
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Wordly Wise 3000® 4th Edition Student Book 8
SKU: 7904
$13.95Wordly Wise 3000® 4th Edition Student Book 8
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also available: Teacher's Resource Book #7905
Answer Key # 7906
Test Booklet #7936
Note: Material from items 7894 and 7936 are included in 7905.
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Wordly Wise 3000® 4th Edition Student Book 7
SKU: 7901
$13.95Wordly Wise 3000® 4th Edition Student Book 7
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also available: Teacher's Resource Book #7902
Answer Key # 7903
Test Booklet #7935
Note: Material from items 7903 and 7935 are included in 7902.
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Wordly Wise 3000® 4th Edition Student Book 6
SKU: 7898
$13.95Wordly Wise 3000® 4th Edition Student Book 6
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also available: Teacher's Resource Book #7899
Answer Key # 7900
Test Booklet #7934
Note: Material from items 7900 and 7934 are included in 7899.
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Wordly Wise 3000® 4th Edition Student Book 5
SKU: 7895
$13.95Wordly Wise 3000® 4th Edition Student Book 5
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also Available:
Teacher's Resource Book #7896
Answer Key #7897
Test Booklet #7933
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Wordly Wise 3000® 4th Edition Student Book 4
SKU: 7892
$13.95Wordly Wise 3000® 4th Edition Student Book 4
Build vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet.
Wordly Wise 3000® direct academic vocabulary instruction is designed to help students expand critical grade-level vocabulary and improve reading comprehension for grade-level literature, content-area reading, textbooks, and high-stakes tests.
Also available: Teacher's Resource Book #7893
Answer Key # 7894
Test Booklet #7932
Note: Material from items 7894 and 7932 are included in 7893.
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Wordly Wise 3000® 4th Edition Grade 2 Student Book
SKU: 7886
$13.95Wordly Wise 3000® 4th Edition Grade 2 Student Book
Wordly Wise 3000® 4th Edition provides direct academic vocabulary instruction to develop the critical link between vocabulary and reading comprehension. The robust activities, student engagement, and differentiated instruction provide the flexibility to meet the needs of today’s varying student population.
Starting in Book 2, vocabulary instruction becomes more sophisticated, while continuing to prepare students for content area learning. Book 2 contains 15 lessons and 10 words per lesson.
Building vocabulary while strengthening reading, writing, and critical thinking skills. Each student workbook (grades 2-12) includes 12-month access to Wordly Wise 3000 approved study sets via Quizlet. (Access code printed in book)
Teacher Guide # 7887
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EXIT: The Mysterious Museum
SKU: 3249
$14.95NOT AVAILABLE ONLINE. IN-STORE PURCHASE OR SCHOOL PURCHASE ORDER ONLY
EXIT: The Mysterious Museum
You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the museum and find a way out?
Difficulty Level: 2 of 5. This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape.
Ages 10 + From Thames & Kosmos
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Legends of Andor: Dark Heroes (Expansion Pack)
SKU: 8016
$24.95NOT AVAILABLE ONLINE. FOR IN-STORE PURCHASE ONLY
Legends of Andor: Dark Heroes (Expansion Pack)
Expansion for 5 and 6 Players to the Legends of Andor Base Game #1430.
Four unconventional heroes and heroines are called upon to help the Andori: Darh, the summoner of the mighty bone-golems; Forn, the strong half-skral; Leander, the shadowy seer, and Drukil, the werebear — a shape-shifter who can turn into a huge bear. But these complex heroes don’t only offer advantages; they can also become a threat to your group. With this expansion, the Legends of Andor base game and the epic finale to the Andor trilogy, The Last Hope, can be played with up to six players. These dark heroes can also bring completely new gameplay possibilities to games of two to four players. The expansion includes four new hero boards, dice, cards, and figures. Ages 10+
From Tthames & Kosmos
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Jungle Party
SKU: 8014
$34.95NOT AVAILABLE ONLINE. IN-STORE PURCHASE OR SCHOOL PURCHASE ORDER ONLY
Jungle Party- A Slippery Slidey Memory Game
You're invited to a party in the jungle! Tonight, the whole jungle gang is planning to plunge into the river. Can you remember where they are all hiding as they float down the river? Your adventure begins at the campfire and leads you over a wobbly bridge, past glowing fireflies, across a mossy log, and next to the edge of a thunderous waterfall. The first player to reach the toad king wins the game.
In this wildly fun adventure, you have to remember which animals are swimming in the river and which ones are hiding under the bridges. Whoever slides the right animal tile into the right river channel will be a step ahead of the others on their expedition to reach the toad king!
Jungle Party is a playful new take on classic memory games that helps children practice their matching and remembering skills. Ages 5+ From Thames & Kosmos
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Circuit Games
SKU: 0286
$24.99Circuit Games, by Klutz
Spark your interest in circuitry! Get ready to be amazed with this electrifying combination of five circuit games to build from scratch. Use actual electronic components to construct a DIY operation game, compete with friends in a Space Loop race, assemble a quiz show board, and more. A step-by-step book of instructions teaches you how to be a maker by adding wires, LEDs, and buzzers for super-charged fun.
For Ages: 8+
WARNING: Functional sharp points. Warning for the LED’s & Tweezers By Klutz
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Outmatched: Medieval History
SKU: 2702
$49.00[NOT AVAILABLE] This product is in its final development stages and will not be available until February 2019. Please check back then to purchase. Thanks for your understanding.
Introducing Outmatched, Dr. James B. Webster's card game for learning history. Castles and kings await you in Outmatched™: Medieval History. Choose cards that test your opponents’ knowledge and play them to gain points. Employ the power of memorization as you learn about the past. Outwit, outlearn, and outmatch your adversaries and become a master of medieval history! Memorization has been the primary method of education for millennia, until only very recently. Reclaim this effective, underused method of education in your history instruction with Outmatched. Grades 3-12 From IEW
Related product: Item 2236, IEW Medieval History Based Writing Lessons
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Elementary Math Games
SKU: 4313
$15.99Spark the interest of even the most indifferent math student! There are 20 games in the Grades 3-5 book. The games build number sense, operational fluency, problem-solving strategies and give teachers and parents an alternative method to assess student performance and understanding. The math concepts and skills covered in each game are listed under each game, so teachers can select the appropriate games for the curriculum they are teaching. Most of the games require only pencil, paper, and a pair of dice or a spinner. Each game has been classroom-tested numerous times and comes with clear, concise instructions and all reproducible master sheets necessary for playing. Instructions include a simple way to play a less challenging variation of the game or a more challenging variation. Instructions also include questions for further discovery, as well as, technology tips and teacher-management tips. These games are also very helpful assessment tools since students love the games and are not reluctant to ask for help, because it improves their chances of winning the game. It is also common to hear students discuss and share their strategies with their peers. A study of the latest educational research has corroborated that there are a myriad of ways that games help children become proficient math learners. Grades 3-5. From The Critical Thinking Company Learn More -
Joe DiMaggio (Childhood of Famous Americans)
SKU: 1354
$7.99Part of the "Childhood of Famous Americans" series. Joe DiMaggio was a star centerfielder for fifteen years, helping the Yankees win the pennant in his rookie year. He played in ten World Series and in eleven All-Star Games. The image of American achievement and dignity, DiMaggio isn't just a sports legend, he is a true American hero. Ages 8-12. Learn More -
Spanish in a Flash Bingo Game Set 3
SKU: 2192
$11.99Spanish in a Flash is a learning system that makes it easy for students to work at their own pace as they master sets of words. Bingo games feature photographic images. Words correspond to Spanish in a Flash cards. Includes reproducible vocabulary chart, 36 playing cards, 100 calling cards and 500 bingo markers. Learn More -
Alphabet Puppets, Grades PreK - 1
SKU: 5725
$26.99Engage your students in essential alphabetic awareness practice with fun, full-color alphabet puppets! Alphabet Puppets is a fun and unique way to teach students essential alphabetic awareness, phonemic awareness, and letter formation skills. Full-color animal puppets, alphabet picture cards, and motivating games and activities will capture and hold early learners'attention as they learn the 26 letters of the alphabet. 224 pages. From Evan-Moor. Grades PreK-1. Learn More
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Early Bird: World
SKU: 0999
$7.99Foster a love of reading and help your child get ready for kindergarten. Your child will enjoy the illustrated stories and activities, which are related to the themes of self, family, and friends in your child’s world. You will appreciate the engaging language, math, and alphabet card activities that teach basic readiness skills. Early Bird: World includes:
• Three colorful storybooks: Amazing Me, Families Are Special, and My Friends. Your child can read the story aloud or listen to you read the story to him or her. The interesting topics and illustrations motivate children to read!
• Fun activities that provide age-appropriate practice of language, math, and fine motor skills. After each story, the activity pages help your child show what he or she learned and practice fundamental skills. Sample skills include: ◦ Following directions; story comprehension; color words ◦ Counting to 20; geometric shapes; measurement • Rhymes and chants to help your child learn new vocabulary
• Theme-based alphabet cards with games. The flashcards can be cut and sorted to play fun matching games with your child. Hands-on activities further help your child learn letters and their sounds.
• Answer key. 64 Pages. Great for Preschool and Transitional Kindergarten. From Evan-Moor.
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Early Bird: Weather
SKU: 13177
$7.99Foster a love of reading and help your child get ready for kindergarten. Your child will enjoy the illustrated stories and activities, which are related to weather conditions, daily weather changes, and how weather helps us. You will appreciate the engaging language, math, and alphabet card activities that teach basic readiness skills. Early Bird: Weather includes:
• Three colorful storybooks: Wondering About the Weather, A Wonderful Week of Weather, and Weather Helps Us. Your child can read the story aloud or listen to you read the story to him or her. The interesting topics and illustrations motivate children to read!
• Fun activities that provide age-appropriate practice of language, math, and fine motor skills. After each story, the activity pages help your child show what he or she learned and practice fundamental skills. Sample skills include: ◦ Story comprehension; letter recognition; sequencing ◦ Counting to 20; patterning; beginning computation
• Rhymes and chants to help your child learn new vocabulary
• Theme-based alphabet cards with games. The flashcards can be cut and sorted to play fun matching games with your child. Hands-on activities further help your child learn letters and their sounds.
• Answer key. 64 Pages. Great for Preschool and Transitional Kindergarten. From Evan-Moor.
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