Logic & Critical Thinking

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  1.   See this image  Practical Critical Thinking: Teacher's Manual - Problem-Solving, Reasoning, Logic, Arguments - The Critical Thinking Company

    See this image Practical Critical Thinking: Teacher's Manual - Problem-Solving, Reasoning, Logic, Arguments - The Critical Thinking Company

    SKU: 12999

    $14.99

    This detailed 304-page Teacher's Manual is highly recommended to be used with Practical Critical Thinking: Student Book, engaging students in the study of critical thinking.

    This book lays a strong foundation in the important cognitive skills necessary for critical thinking, such as comprehension, analysis, evaluation, construction, creativity, and communication.

    Through fun and concrete activities–including Thought Experiments, Student Polls, Practice Sessions, Games and Puzzles, Predictions, and Important Takeaways–students explore topics essential to critical thinking, gaining tools that will help them apply critical thinking directly to their own lives.

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  2.  Mathematical Reasoning Level G - The Critical Thinking Company

    Mathematical Reasoning Level G - The Critical Thinking Company

    SKU: 5137

    $42.99

    Forget boring math lessons and dreaded drill sheets.

    This fun, colorful 448-page book uses engaging lessons with easy-to-follow explanations, examples, and charts to make sixth grade mathematical concepts easy to understand.

    It can be used as a textbook or a comprehensive workbook with your textbook to teach the math skills and concepts that students are expected to know in sixth grade–and several concepts normally taught in seventh grade.

    This book emphasizes problem-solving and computation to build for success in higher-level math and math assessments.

    Every lesson is followed with a variety of fun, colorful activities to ensure concept mastery.

    The lessons and activities spiral slowly, allowing students to become comfortable with concepts, but also challenging them to continue building their problem-solving skills.

    This book teaches more than mathematical concepts; it teaches mathematical reasoning, so students learn to devise different strategies to solve a wide variety of math problems.

    It is written to the standards of the National Council of Teachers of Mathematics.

    Recommended for grades 6 and up.

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  3.  Pattern Explorer Beginning - Pattern Problems to Develop Mathematical Reasoning (Grades 3-4) The Critical Thinking Company

    Pattern Explorer Beginning - Pattern Problems to Develop Mathematical Reasoning (Grades 3-4) The Critical Thinking Company

    SKU: 4897

    $14.99

    Mathematics and science can be thought of as a search for patterns and structure.

    This 88-page book provides rich and diverse collections of pattern problems for students in Grades 3-4 to explore, investigate, discover, and create.

    The five different types of pattern problems found in this book are: Pattern Predictor, Equality Explorer, Sequence Sleuth, Number Ninja, and Function Finder.

    There are optional hints and detailed solutions.

    From a developmental perspective, the ability to recognize a pattern signals the transition from concrete to abstract thinking.

    So having students explore pattern problems helps sensitize them to the discovery process that provides a foundation for authentic learning and abstraction.

    These activities are independent and self-contained, but tend to build on one another and get gradually more sophisticated. 

    Although this book's patterns appropriate for Grades 3-4, experiences with these activities may vary widely depending upon readiness for abstraction.

    There are many ways to solve and explain a pattern problem, and the solutions provided are not intended to be unique. In all situations, and at whatever pace and facility, the transition from concrete to abstract thinking is worthwhile.

    Recommended for grades 3 and 4.

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  4. A True Book: Building a Website

    A True Book: Building a Website

    SKU: 0241

    $7.95

    The internet has revolutionized the way we communicate and become an integral part of life for countless people around the world. Today, it is more important than ever to be well-versed in the web. Readers will learn how the internet works and how web sites are created. They will also learn the core HTML skills they need to get started with their own web design projects. Features include detailed sidebars to show useful tips for beginning coders; timelines to highlight coding breakthroughs; glossaries; charts, diagrams and more. Learn More
  5. A True Book: Designing a Game

    A True Book: Designing a Game

    SKU: 0971

    $7.95

    From simple smartphone puzzle games to big-budget open-world adventures, video games are one of today’s most popular forms of entertainment. Readers will find out what it takes to make their favorite games, from the planning stages to final debugging. Along the way, they will also explore the history of video games and learn basic programming skills. Features include detailed sidebars to show useful tips for beginning coders; timelines to highlight coding breakthroughs; glossaries; charts, diagrams and more. Learn More
  6. A True Book: Think Like a Computer

    A True Book: Think Like a Computer

    SKU: 10105

    $7.95

    Basic computer programming knowledge has become an essential requirement for many jobs, and it can even come in handy in everyday situations. In this book, readers will learn about programming concepts such as algorithms, binary code, and debugging. They will also learn why software developers use different programming languages, what new kinds of software are changing the ways we use computers, and much more. Features include detailed sidebars to show useful tips for beginning coders; timelines to highlight coding breakthroughs; glossaries; charts, diagrams and more. Learn More
  7. Algebra I & II Key Concepts, Practice, and Quizzes (Grades 7-12) The Critical Thinking Company

    Algebra I & II Key Concepts, Practice, and Quizzes (Grades 7-12) The Critical Thinking Company

    SKU: 8277

    $27.99

    Designed to help students prepare for standardized test and supplement a textbook, this resource features a clear review of Algebra I and II.

    Visual format relies less on text and more on tables and diagrams, and offers real-life examples for word problems.

    Covers fundamental concepts; equations and inequalities; functions and graphs; systems of equations and inequalities; polynomial functions; rational expressions; radicals; quadratic equations and inequalities; conics; exponential and logarithmic functions; and determinants and matrices.

    Each concept features a lesson with examples, practice problems, and practice quiz.

    Recommended for  grades 7 and up.

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  8. Amaze™- Think Fun

    Amaze™- Think Fun

    SKU: 3066

    $10.99

    Amaze™

    16 Mazes, Right in Your Hand

    A maze that changes every time you play!

    Players must navigate this maze game using the attached stylus, pushing open movable gateways while avoiding traps and dead ends!

    An innovative twist on a classic maze game, Amaze’s diabolical shifting pathways change the solution path during play!

    With 16 unique challenges and no pieces to lose, Amaze is the ideal travel game!

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  9. Analogies 1

    Analogies 1

    SKU: 3752

    $10.80

    Analogies 1 is instructional material. It presents a step-by-step approach to analogy problem-solving that makes mastery of the techniques manageable for students. Strategies include creating "bridge sentences" as a tool for examining analogies, looking out for words with more than one meaning, solving 2-step analogies, and identifying various types of analogies.

    These techniques are taught in depth in Book 1 and are reviewed in Books 2 and 3. Grades 7-8.

    See also Analogies 1 Vocabulary & Tests #5235

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  10. Analogies 1-6 Vocabulary & Analogy Quizzes

    Analogies 1-6 Vocabulary & Analogy Quizzes

    SKU: 5235

    $12.15

    The Quiz booklets consist of 6 analogy quizzes and 6 vocabulary quizzes. Each quiz has twenty problems; the answers to these may be found at the back of the booklet. At the top of each quiz is a heading that indicates its correspondence with a particular analogy or vocabulary group. All the quizzes are reproducible. Includes vocabulary quizzes and tests to be used with Analogies 1 Student Book, (Item #3752). Answers included. Learn More
  11. Analogies 2

    Analogies 2

    SKU: 3753

    $10.80

    Each of the Analogies books consist of three parts.

    Part 1 provides information on analogies and how to solve them. This instructional material is written in clear, conversational English with a minimum of technical terms and makes mastery of analogy techniques manageable for students. Topics include the "bridge sentence," words with more than one meaning, two-step analogies, and various analogy types. There are also warm-up exercises for the students, which are followed up with helpful answers and explanations.

    Part 2 presents hundreds of analogies organized into 3 groups. Each group is broken down into units, with each unit consisting of 20 problems. There are 15 units in Analogies 1 and Analogies 2, and 20 units in Analogies 3.

    Part 3 contains vocabulary groups of 100 words each, with the alphabetized and defined words representing some of the most difficult ones in the corresponding analogy group.

    There are 3 vocabulary groups in Books 1 and 2, and 4 in Book 3.

    Grades 9-10.

    See also # 5236, Analogies 2 Vocabulary and Tests

    From EPS

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  12. Analogies 2   - 6 Vocabulary & Analogy Quizzes

    Analogies 2 - 6 Vocabulary & Analogy Quizzes

    SKU: 5236

    $12.15

    Analogies 2   presents between 15 and 20 analogy units, with each unit consisting of 20 problems, and reviews techniques taught in Book 1.

     Analogies 2: 6 Vocabulary and Analogy Quizzes includes vocabulary quizzes and tests to be used with Analogies 2 Student Book (Item #3753).

    Answers included.

    About Analogies Series: This program helps students sharpen reasoning ability, develop critical thinking, learn vocabulary, and prepare for standardized tests. These books use a step-by-step approach to analogy problem-solving written in a conversational style.

    From EPS.

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  13. Analogies 3

    Analogies 3

    SKU: 5173

    $10.80

    Each of the Analogies books consist of three parts.

    Part 1 provides information on analogies and how to solve them. This instructional material is written in clear, conversational English with a minimum of technical terms and makes mastery of analogy techniques manageable for students. Topics include the "bridge sentence," words with more than one meaning, two-step analogies, and various analogy types. There are also warm-up exercises for the students, which are followed up with helpful answers and explanations.

    Part 2 presents hundreds of analogies organized into three groups. Each group is broken down into units, with each unit consisting of twenty problems. There are fifteen units in Analogies 1 and Analogies 2, and twenty units in Analogies 3.

    Part 3 contains vocabulary groups of one hundred words each, with the alphabetized and defined words representing some of the most difficult ones in the corresponding analogy group. There are three vocabulary groups in Books 1 and 2, and four in Book 3.

    Grades 11-12.

    See also #5237 Analogies 3 - 8 Vocabulary and 4 Analogy Quizzes

    From EPS Learn More
  14. Analogies 3 - 8 Vocabulary & 4 Analogy Quizzes

    Analogies 3 - 8 Vocabulary & 4 Analogy Quizzes

    SKU: 5237

    $12.15

    Includes vocabulary quizzes and tests for Analogies 3 Student Book, (Item #5173). Answers included. Analogies 3 is composed of 4 Vocabulary Groups of 100 words each, with the alphabetized and defined words representing some of the most challenging vocabulary used in the analogies. Techniques from the previous books in the series are also reviewed. Learn More
  15. Artie 3000™ The Coding Robot

    Artie 3000™ The Coding Robot

    SKU: 1948

    $69.99

    The Big Idea You write the code and Artie 3000™ draws the lines! Easy to learn and cool to create with, Artie 3000 also comes ready to draw with preprogrammed designs, shapes, and games. Watch how-to videos and learn about all the cool things Artie can do at CodeWithArtie.com.

    Psst...They're Learning!

    STEAM and STEM-powered fun

    Introduces the basics of coding

    Fuels creativity and imagination

    Cut to the Chase

    Programmable robot draws whatever you code on any sheet of paper

    Includes WiFi-enabled drawing robot; drag and drop visual programming software;4 colored markers; and quick-start guide

    Comes preprogrammed with shapes and games, or write your own custom code

    Requires 4 AA batteries (not included)

     Please Note: Artie 3000 is inherently designed to be one of the safest and most secure coding robots on the market. When it comes to Artie 3000 there is no Wi-Fi or log-in required. In fact, Artie 3000 never connects to the internet. As there is only a one way transmission of data from the user to the product Artie 3000 does not collect data of any kind. EC DECLARATION OF CONFORMITY

    Ages 7-12

    From Educational Insights

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  16. Balance Beans Logic Game - ThinkFun

    Balance Beans Logic Game - ThinkFun

    SKU: 12710

    $19.99

    Balance Beans is a logic game and math game all in one.

    Set up the Red Beans according to the Challenge Card.

    Then carefully place the colorful Beans on the Seesaw to keep it from teetering.

    When you balance the seesaw, you are actually balancing an equation!

    As the challenges get harder, you’ll rely less on trial and error – and more on math and reasoning skills.

    This bean-filled logic game is a fun way to introduce young learners to elementary algebra.

    Ages 5 and up.

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  17. Balance Benders Beginning Grades 2-6  The Critical Thinking Company

    Balance Benders Beginning Grades 2-6 The Critical Thinking Company

    SKU: 0089

    $9.99

    Balance Benders Beginning Grades 2-6. Mover over Sudoku, here comes Balance Benders! You can use these books as quick, fun, problems or as stepping-stones to success to algebra. Children develop deductive thinking and pre-algebra skills as they solve balance puzzles that are more fun and addictive than Sudoku puzzles! Children must analyze each balance to identify the clues, and then synthesize the information to solve the puzzle. Helps your child succeed on standardized tests and prepares them for higher level assessments. Recommended for grades 2-6.

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  18. Balance Benders Level 1 Grades 4-12+  The Critical Thinking Company

    Balance Benders Level 1 Grades 4-12+ The Critical Thinking Company

    SKU: 0090

    $9.99

    Balance Benders Level 1 Grades 4-12+. Mover over Sudoku, here comes Balance Benders! You can use these books as quick, fun, problems or as stepping-stones to success to algebra. Children develop deductive thinking and pre-algebra skills as they solve balance puzzles that are more fun and addictive than Sudoku puzzles! Children must analyze each balance to identify the clues, and then synthesize the information to solve the puzzle. Helps your child succeed on standardized tests and prepares them for higher level assessments. Recommended for grades 4-12+.

    Learn More
  19. Balance Benders Level 2 Grades 6-12 - The Critical Thinking Company

    Balance Benders Level 2 Grades 6-12 - The Critical Thinking Company

    SKU: 0091

    $9.99

    Balance Benders Level 2 Grades 6-12. Mover over Sudoku, here comes Balance Benders! You can use these books as quick, fun, problems or as stepping-stones to success to algebra. Children develop deductive thinking and pre-algebra skills as they solve balance puzzles that are more fun and addictive than Sudoku puzzles! Children must analyze each balance to identify the clues, and then synthesize the information to solve the puzzle. Helps your child succeed on standardized tests and prepares them for higher level assessments. Recommended for grades 6-12+.

    Learn More
  20. Balance Benders Level 3 Grades 8-12  The Critical Thinking Company

    Balance Benders Level 3 Grades 8-12 The Critical Thinking Company

    SKU: 0695

    $9.99

    Move over Sudoku, here come Balance Benders™! You can use these books as quick, fun logic problems or as stepping stones to success in algebra. Children develop deductive thinking and pre-algebra skills as they solve balance puzzles that are more fun and addictive than Sudoku puzzles! Children must analyze each balance to identify the clues, and then synthesize the information to solve the puzzle. Try one—and then try to stop! Learn More
  21. Balance Math & More Level 1 - The Critical Thinking Company

    Balance Math & More Level 1 - The Critical Thinking Company

    SKU: 0785

    $9.99

    Balance Math & More Level 1 by The Critical Thinking Company. These activities sharpen students' critical thinking skills, computational skills, and develop algebraic reasoning. The first book in the series focuses on addition and subtraction of whole numbers. The spiraling difficulty level within each book is designed to scaffold a students' conceptual understanding of the targeted operations from beginning to advanced. Try one of these intriguing puzzles- and then try to stop! Grades 2-5. Softcover. 46 pages. Learn More
  22. Balance Math & More Level 2 - The Critical Thinking Company

    Balance Math & More Level 2 - The Critical Thinking Company

    SKU: 0715

    $9.99

    The Balance Math™ & More! activities sharpen students' critical thinking skills, computational skills, and develop algebraic reasoning. The second book (Level 2) focuses on multiplication and division of whole numbers, but has a few problems involving fractions. The spiraling difficulty level is designed to scaffold a child's conceptual understanding of the targeted operations from beginning to advanced. Try one of these intriguing puzzles—and then try to stop! 48 pages. Reproducible. From The Critical Thinking Company. Learn More
  23. Balance Math & More Level 3 - The Critical Thinking Company

    Balance Math & More Level 3 - The Critical Thinking Company

    SKU: 1018

    $9.99

    Balance Math & More Level 3 Grades 6-12+ by Critical Thinking Company. These activities sharpen students' critical thinking skills, computational skills, and develop algebraic reasoning. The third book in the series involves addition, subtraction, division, and multiplication, as well as fractions and decimals. The spiraling difficulty level within each book is designed to scaffold a students' conceptual understanding of the targeted operations from beginning to advanced. Try one of these intriguing puzzles- and then try to stop! Grades 2-5. Softcover. 46 pages. Reproducible. Learn More
  24. Big Book of Mazes and Labyrinths

    Big Book of Mazes and Labyrinths

    SKU: 13230

    $8.95

    In labyrinths and mazes the path least traveled does make all the difference — but you will also find yourself bridge crossing, escaping from caves, lighting firecrackers, untangling snakes, ringing bells, visiting country taverns, spelling out passwords, and solving a host of other unique problems in Walter Shepherd's fascinating takeoffs on one of the world's oldest intellectual stimulations. There are 50 new puzzles in this book. There are crime names and Christmas mazes, country mazes and city mazes, mazes for all skills and mazes for all seasons of the year. There are even mazes that are games you can play over and over again. Each maze has a story to go with it and often a set of hints and complications. The illustrations are all printed in large size (perfect for framing or creating in craft or needlework for even more amazing fun). Some are classical mazes: others are solid mazes, ripple mazes, short-path labyrinths, avoidance labyrinths, mazes in which you have to visit all rooms and mazes that test your skill in countless other ways. Also included is an introduction to the history of mazes and a special section on maze solving. If somehow you don't get one of the mazes or feel you have to test your own conclusions, a solutions section in the back gives full information. Walter Shepherd has made another significant contribution to cerebral recreations in this volume. You will find hours of pleasure and hours of delightful torture when you show them to friends. Both young and old will have fun solving these puzzles. 128 pages. From Dover Publications. Learn More
  25. Botley® the Coding Robot Action Challenge Accessory Set

    Botley® the Coding Robot Action Challenge Accessory Set

    SKU: 7325

    $20.99

    Help Botley set off some crashing chain reactions with Botley the Coding Robot Action Challenge Accessory Set from Learning Resources.

    This interactive 41-piece accessory set contains everything kids need to set up STEM-inspired obstacle challenges for Botley to navigate. Kids can follow the instructions inside the included Activity Guide to create 9 obstacle challenges filled with falling dominos, rolling balls, and swinging hammers, or design their own courses using critical thinking skills.

    Once everything's in place, kids simply code Botley with the desired steps, press transmit on the remote programmer, and watch him get things moving! In addition to building early coding skills, each obstacle course run also introduces fun hands-on lessons in early physics concepts including force and motion.

    All pieces in the Botley the Coding Robot Action Challenge Accessory Set are compatible with other Botley accessories, making the possible obstacle course builds as countless as they are fun.

    Includes:

    • falling dominos
    • swinging hammers
    • rolling balls
    • and more physics-inspired accessories

    Master the Activity Guide's 9 challenges, or build your own chain reactions

    Works with  Botley the Coding Robot , ( #7313) and other Botley accessories!

    Age 5-10

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