Search results for 'REAL'
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Financial Literacy Lessons and Activities, Grade 3 — Teacher’s Resource, Print
SKU: 0359
$21.99Give third grade students important life skills by teaching them about money and financial concepts, and how to apply math to the world around them!
This dynamic teaching resource provides reproducible cut-out math manipulatives, reference sheets, and visual aids to support students as they explore real-world lessons and hands-on activities related to earning money at a job, making and following a budget, using credit cards, paying taxes, buying things at a store, and more.
Financial Literacy Lessons and Activities for Grade 3 is based on national and state standards and enriches any math curriculum in the classroom or home.
What’s Inside
Financial Literacy Lessons and Activities Grade 3 is based on current national and state standards, and each of the 10 units includes:
- Teacher overview with a suggested teaching plan, discussion questions, and vocabulary
- Real-world story that introduces each unit’s theme in the context of real life
- Cross-curricular activities including vocabulary, reading comprehension, and social studies
- Math application that presents scenarios using money-based word problems
- Hands-on activities such as partner and whole-class games and role playing that bring the concepts to life
Valuable teaching tools include these reproducible worksheets:
- Cut-out math manipulatives such as play money
- Reference sheets and visual aids such as number charts and balance sheets
- Glossary of vocabulary words
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Financial Literacy Lessons and Activities, Grade 2 — Teacher’s Resource, Print
SKU: 0278
$21.99Give second grade students important life skills by teaching them about money and financial concepts and how to apply math to the world around them!
This dynamic teaching resource provides reproducible cut-out math manipulatives, reference sheets, and visual aids to support students as they explore real-world lessons and hands-on activities related to using money, buying groceries, collecting allowances, paying at a restaurant, raising money to help others, and more.
Financial Literacy Lessons and Activities for Grade 2 is based on national and state standards and enriches any math curriculum in the classroom or home.
What’s Inside
Financial Literacy Lessons and Activities Grade 2 is based on current national and state standards, and each of the 10 units includes:
- Teacher overview with a suggested teaching plan, discussion questions, and vocabulary
- Real-world Story that introduces each unit’s theme in the context of real life
- Cross-curricular activities including vocabulary, reading comprehension, and social studies
- Math application that presents scenarios using money-based word problems
- Hands-on activities such as partner and whole-class games and role playing that bring the concepts to life
Valuable teaching tools include these reproducible worksheets:
- Cut-out math manipulatives such as play money
- Reference sheets and visual aids such as number charts and balance sheets
- Glossary of vocabulary words
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Laura Ingalls Wilder A Biography
SKU: 5089
$9.99By William Anderson
Dive into the world of the author of the beloved Little House series!
From her pioneer days on the prairie to her golden years with her husband, Almanzo, and their daughter, Rose, Laura Ingalls Wilder has become a friend to all who have read about her adventures. This expertly researched, behind-the-scenes account of Laura’s life chronicles the real events that inspired her to write her stories, and also describes her life after the last Little House book ends.
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Eco Forensic Lab
SKU: 1032
$19.99See what's hidden in water and soil and discover how what you find can indicate the health of our environment - you'll be amazed! Just like a real scientist, use the lab equipment to reveal hidden pollution facts in water and soil.
The instruction booklet contains step by step instructions and fascinating facts. Get ready to explore your environment with the Eco Forensic Laboratory!
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Massive Erupting Volcano
SKU: 3286
$31.99Simulate the epic, earth-shattering power of a volcano in your own home! Build a huge volcano model with a sturdy frame that effortlessly slides together. Wrap the frame in hardening plaster-coated fabric strips and then paint it to look like the real thing. Then, bring your volcano to life with cutouts of dinosaurs and prehistoric trees — this isn’t just any old volcano; this is a model of an extremely ancient and immensely large volcano from the days dinosaurs roamed the planet!
When you’re ready for action, simply mix the two non-hazardous powders, dye, and water to create a chemical reaction of flowing red ooze that simulates the molten hot lava flows of a real volcanic eruption. Six packets of chemicals are included, allowing the volcano to be erupted multiple times. The volcano frame enables you to choose between two volcano shapes, with the final model measuring more than one foot tall.
A large, full-color scientific poster of a volcano with illustrated instructions and lots of educational information about volcanoes is included. By studying these awe-inspiring and cataclysmic natural phenomena, you can learn more about the inner workings of Earth, learn about the different types of volcanoes and what causes them, and explore volcanoes around the world and how they have affected life on Earth for eons. Get ready to journey back in time and deep beneath Earth’s surface with this fun, hands-on craft project and fascinating science lesson!
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Snap Circuits Discover Coding
SKU: 1033
$98.99Learn the basics of coding! Download the Snap Circuits® App and control Snap Circuits® projects using your smartphone or tablet to control lights, sounds and a motor! Discover Coding is a great introduction to coding, using easy graphical coding. More advanced coders can move up to BLOCKLY coding.
For nearly 20 years, future engineers all over the world have learned basic electricity with Snap Circuits® kits. Now, Snap Circuits® is taking the next generation into the world of coding! Download the Snap Circuits® App and control Snap Circuits® projects using your smartphone or tablet to control lights, sounds and a motor! Discover Coding is a great introduction to coding, using easy graphical coding. More advanced coders can move up to BLOCKLY coding.
Three ways to control:
- Real-time control
- Easy-to-use graphical coding
- BLOCKLY code
Learn the basics of coding, then code your own patterns of lights, sounds and moving parts.
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Master Detective Toolkit
SKU: 0360
$49.95Welcome to Spy Labs Incorporated, the one-stop shop for spies on the top! With this well-equipped toolkit, you can learn how detectives use forensic science to answer questions, gather evidence, and solve crimes. Experiment with the equipment and techniques used by real detectives to develop your own observation and problem-solving skills. First, you will set up your detective’s office and organize your tools. Then, you will do some exercises to hone your observation skills. Next, you will learn about securing a crime scene, and gathering and documenting evidence, including fingerprints, footprints, and tire tracks. After you have gathered evidence, such as hair and fibers, counterfeit currency, and soil samples, you will head back to the lab to learn how to analyze it. Finally, you can try your hand at deciphering codes, writing messages with invisible ink, and communicating with secret symbols. As your skills develop, you can use them to solve the practice cases.
- Learn to collect and analyze forensic evidence
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Spectrum Critical Thinking for Math Workbook Grade 3
SKU: 12474
$9.99Your third grader will apply classroom skills to the real world with the help of Spectrum® Critical Thinking for Math.
Spectrum Critical Thinking for Math provides third graders with learning activities and problem-solving strategies for:
- addition and subtraction through 4-digit numbers
- multiplication and division
- fractions
- measurement
- geometry
This Spectrum math workbook aligns to current state standards.
When children learn how to apply classroom learning to real-world situations, the sky’s the limit! Spectrum Critical Thinking for Math improves your child’s problem-solving skills with math reasoning questions, word problems, tests, and an answer key. The testing sections help your child review essential concepts, and the answer key features provides insight into various problem-solving strategies.
Whatever your child’s needs, Spectrum is with you every step of the way. With a variety of subject-, grade-, and skill-specific titles, the award-winning Spectrum brand helps children get ahead and stay ahead with rigorous standards-based practice.
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Spectrum Critical Thinking for Math Workbook Grade 6
SKU: 12623
$9.99In Spectrum Critical Thinking for Math for sixth grade, students complete activities and learn problem-solving strategies for:
- multiplying and dividing fractions
- expressions and equations
- probability and statistics
- ratios
This Spectrum math workbook aligns to current state standards.
Spectrum Critical Thinking for Math improves problem-solving skills with math reasoning questions, tests, and word problems. The testing sections help your child review and retain information, and the answer key provides insight into various problem-solving strategies.
Supporting your child’s educational journey every step of the way, Spectrum provides a variety of comprehensive, grade-specific workbooks that prepare children for test success and real-world situations. This award-winning brand also offers rigorous skill practice, testing strategies, and subject-specific workbooks to help your child stay ahead in the classroom. Whatever your need, Spectrum has you covered!
Features:
- Answer Key
- Perforated
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STEAM Project-Based Learning, Grade 6
SKU: 4246
$19.99Encourage students to develop collaborative problem-solving skills with STEAM Project-Based Learning! The engaging STEAM tasks provide meaningful learning opportunities for students as they work together to study current real-world problems and strategize solutions to help create a better world.
These complete units include in-depth activities that provide important context for students as they learn about each topic before they develop solutions. Each robust unit includes a hands-on STEAM task that provides students with a problem to solve using the design process of Problem and Task, Research, Brainstorm and Design, Make It and Explain It.
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STEAM Project-Based Learning, Grade 5
SKU: 4238
$19.99Encourage students to develop collaborative problem-solving skills with STEAM Project-Based Learning! The engaging STEAM tasks provide meaningful learning opportunities for students as they work together to study current real-world problems and strategize solutions to help create a better world.
These complete units include in-depth activities that provide important context for students as they learn about each topic before they develop solutions. Each robust unit includes a hands-on STEAM task that provides students with a problem to solve using the design process of Problem and Task, Research, Brainstorm and Design, Make It and Explain It.
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STEAM Project-Based Learning, Grade 4
SKU: 4237
$19.99Encourage students to develop collaborative problem-solving skills with STEAM Project-Based Learning! The engaging STEAM tasks provide meaningful learning opportunities for students as they work together to study current real-world problems and strategize solutions to help create a better world.
These complete units include in-depth activities that provide important context for students as they learn about each topic before they develop solutions. Each robust unit includes a hands-on STEAM task that provides students with a problem to solve using the design process of Problem and Task, Research, Brainstorm and Design, Make It and Explain It.
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STEAM Project-Based Learning, Grade 2
SKU: 3992
$19.99Encourage students to develop collaborative problem-solving skills with STEAM Project-Based Learning! The engaging STEAM tasks provide meaningful learning opportunities for students as they work together to study current real-world problems and strategize solutions to help create a better world.
These complete units include in-depth activities that provide important context for students as they learn about each topic before they develop solutions. Each robust unit includes a hands-on STEAM task that provides students with a problem to solve using the design process of Problem and Task, Research, Brainstorm and Design, Make It and Explain It.
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Listen and Learn: Animals, Grade PreK
SKU: 0472
$12.99Engage children in practicing basic reading and writing skills with the help of fascinating animals! From chameleons to kangaroos, the beautiful animal photographs and stories in Listen and Learn: Animals will take young children on an animal adventure around the world.
Each unit is organized around a specific animal and includes facts about where animals live, what they look like, what they eat, how their body parts work, and how they take care of their young. Activities include animal games, art, writing, and drawing, and help children practice alphabet awareness, beginning sounds, counting, writing numbers, matching, and more.
Every page includes an audio option so that children can listen to read-alouds and learn about their favorite animals. Listen and Learn: Animals also engages children in learning with hands-on art activities and real-life animal photography.
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Extraordinary Life of Anne Frank, The--Usborne/Kane Miller
SKU: 3017
$5.99Forced into hiding at the age of thirteen, her diary reveals what life was like for her and her Jewish family during the Second World War, and continues to inspire people all over the world.
ages 7-11
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Dimensions Math Textbook 8B
SKU: 8268
$27.00Textbooks provide a systematic and well-rounded approach to middle school math. Chapters engage students in a variety of ways, from different levels of problem solving to real world application of math topics. The goal of the textbooks is to facilitate understanding and internalization of concepts, and to instill a curiosity to further explore math. Features & Components:
- Chapter Opener:Introduces the topic through real world application and identifies learning objectives.
- Example: Helps students understand a concept through a worked problem.
- Try It!: Gives students an opportunity to answer a similar question to check how well they have grasped the concept.
- Basic Practice: Provides simple questions that involve the direct application of concepts.
- Class Activities: Introduce new concepts through cooperative learning methods.
- In a Nutshell: Consolidates important rules and concepts for quick and easy review.
- Further Practice: Provides more challenging questions that involve the direct application of concepts.
- Math@Work: Provides questions that involve the application of integrated concepts to practical situations.
- Brainworks: Provides higher-order thinking questions that involve an open-ended approach to problem solving.
- Review Exercise: Gives students the opportunity to apply the concepts learned in the chapter through a variety of integrated questions.
- Extend Your Learning Curve: Extends and applies concepts learned to problems that are investigative in nature and engages the students in independent research.
The answer key at the back of the book provides answers to the Try It! and the problems in the exercises for the Basic Practice, Further Practice, Maths@Work, and Brain Works questions. It does not include answers to the class activities or the Extend Your Learning Curve activities. Dimensions Math Textbook 8B includes activities using The Geometer's Sketchpad, which is no longer available. We recommend using GoeGebra instead. Note: Two textbooks (A and B) for each grade correspond to the two halves of the school year. Soft cover.
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Dimensions Math Textbook 8A
SKU: 8264
$27.00Textbooks provide a systematic and well-rounded approach to middle school math. Chapters engage students in a variety of ways, from different levels of problem solving to real world application of math topics. The goal of the textbooks is to facilitate understanding and internalization of concepts, and to instill a curiosity to further explore math. Features & Components:
- Chapter Opener:Introduces the topic through real world application and identifies learning objectives.
- Example: Helps students understand a concept through a worked problem.
- Try It!: Gives students an opportunity to answer a similar question to check how well they have grasped the concept.
- Basic Practice: Provides simple questions that involve the direct application of concepts.
- Class Activities: Introduce new concepts through cooperative learning methods.
- In a Nutshell: Consolidates important rules and concepts for quick and easy review.
- Further Practice: Provides more challenging questions that involve the direct application of concepts.
- Math@Work: Provides questions that involve the application of integrated concepts to practical situations.
- Brainworks: Provides higher-order thinking questions that involve an open-ended approach to problem solving.
- Review Exercise: Gives students the opportunity to apply the concepts learned in the chapter through a variety of integrated questions.
- Extend Your Learning Curve: Extends and applies concepts learned to problems that are investigative in nature and engages the students in independent research.
The answer key at the back of the book provides answers to the Try It! and the problems in the exercises for the Basic Practice, Further Practice, Maths@Work, and Brain Works questions. It does not include answers to the class activities or the Extend Your Learning Curve activities. Dimensions Math Textbook 8A includes activities using The Geometer's Sketchpad, which is no longer available. We recommend using GoeGebra instead. Note: Two textbooks (A and B) for each grade correspond to the two halves of the school year. Soft cover.
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Dimensions Math Textbook 7B
SKU: 8071
$27.00Textbooks provide a systematic and well-rounded approach to middle school math. Chapters engage students in a variety of ways, from different levels of problem solving to real world application of math topics. The goal of the textbooks is to facilitate understanding and internalization of concepts, and to instill a curiosity to further explore math. Features & Components:
- Chapter Opener:Introduces the topic through real world application and identifies learning objectives.
- Example: Helps students understand a concept through a worked problem.
- Try It!: Gives students an opportunity to answer a similar question to check how well they have grasped the concept.
- Basic Practice: Provides simple questions that involve the direct application of concepts.
- Class Activities: Introduce new concepts through cooperative learning methods.
- In a Nutshell: Consolidates important rules and concepts for quick and easy review.
- Further Practice: Provides more challenging questions that involve the direct application of concepts.
- Math@Work: Provides questions that involve the application of integrated concepts to practical situations.
- Brainworks: Provides higher-order thinking questions that involve an open-ended approach to problem solving.
- Review Exercise: Gives students the opportunity to apply the concepts learned in the chapter through a variety of integrated questions.
- Extend Your Learning Curve: Extends and applies concepts learned to problems that are investigative in nature and engages the students in independent research.
The answer key at the back of the book provides answers to the Try It! and the problems in the exercises for the Basic Practice, Further Practice, Maths@Work, and Brain Works questions. It does not include answers to the class activities or the Extend Your Learning Curve activities. Dimensions Math Textbook 7B includes activities using The Geometer's Sketchpad, which is no longer available. We recommend using GoeGebra instead. Note: Two textbooks (A and B) for each grade correspond to the two halves of the school year. Soft cover.
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Dimensions Math Textbook 7A
SKU: 8065
$27.00Textbooks provide a systematic and well-rounded approach to middle school math. Chapters engage students in a variety of ways, from different levels of problem solving to real world application of math topics. The goal of the textbooks is to facilitate understanding and internalization of concepts, and to instill a curiosity to further explore math. Features & Components:
- Chapter Opener:Introduces the topic through real world application and identifies learning objectives.
- Example: Helps students understand a concept through a worked problem.
- Try It!: Gives students an opportunity to answer a similar question to check how well they have grasped the concept.
- Basic Practice: Provides simple questions that involve the direct application of concepts.
- Class Activities: Introduce new concepts through cooperative learning methods.
- In a Nutshell: Consolidates important rules and concepts for quick and easy review.
- Further Practice: Provides more challenging questions that involve the direct application of concepts.
- Math@Work: Provides questions that involve the application of integrated concepts to practical situations.
- Brainworks: Provides higher-order thinking questions that involve an open-ended approach to problem solving.
- Review Exercise: Gives students the opportunity to apply the concepts learned in the chapter through a variety of integrated questions.
- Extend Your Learning Curve: Extends and applies concepts learned to problems that are investigative in nature and engages the students in independent research.
The answer key at the back of the book provides answers to the Try It! and the problems in the exercises for the Basic Practice, Further Practice, Maths@Work, and Brain Works questions. It does not include answers to the class activities or the Extend Your Learning Curve activities. Dimensions Math Textbook 7A includes activities using The Geometer's Sketchpad, which is no longer available. We recommend using GoeGebra instead. Note: Two textbooks (A and B) for each grade correspond to the two halves of the school year. Soft cover.
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Dimensions Math Textbook 6A
SKU: 8179
$26.00Textbooks provide a systematic and well-rounded approach to middle school math. Chapters engage students in a variety of ways, from different levels of problem solving to real world application of math topics. The goal of the textbooks is to facilitate understanding and internalization of concepts, and to instill a curiosity to further explore math. Features & Components:
- Chapter Opener:Introduces the topic through real world application and identifies learning objectives.
- Example: Helps students understand a concept through a worked problem.
- Try It!: Gives students an opportunity to answer a similar question to check how well they have grasped the concept.
- Basic Practice: Provides simple questions that involve the direct application of concepts.
- Class Activities: Introduce new concepts through cooperative learning methods.
- In a Nutshell: Consolidates important rules and concepts for quick and easy review.
- Further Practice: Provides more challenging questions that involve the direct application of concepts.
- Math@Work: Provides questions that involve the application of integrated concepts to practical situations.
- Brainworks: Provides higher-order thinking questions that involve an open-ended approach to problem solving.
- Review Exercise: Gives students the opportunity to apply the concepts learned in the chapter through a variety of integrated questions.
- Extend Your Learning Curve: Extends and applies concepts learned to problems that are investigative in nature and engages the students in independent research.
The answer key at the back of the book provides answers to the Try It! and the problems in the exercises for the Basic Practice, Further Practice, Maths@Work, and Brain Works questions. It does not include answers to the class activities or the Extend Your Learning Curve activities. Note: Two textbooks (A and B) for each grade correspond to the two halves of the school year. Soft cover.
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Paint by Number Museum Series – Irises
SKU: 2590
$9.00Learn how to paint like Vincent Van Gogh by recreating Irises with a paint by number kit! Illustrated instructions and number guide help beginner artists paint like the masters
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Create a masterpiece with this Faber-Castell paint by number kit! It comes with 6 colors of acrylic paint, a paint brush, 6x8” canvas board, hang tab, display easel, number guide and instructions.
Create your own flower décor that you will excited to show off! Kit comes with hang tabs and easel to make displaying your masterpiece easy
Unwind and unplug while completing Museum Paint by Number Series! Art is a great way to have fun, entertain and be creative while at home and inside
Faber-Castell paint by numbers come with the best quality art materials that will help elevate your art to the next level and inspire creativity. -
Mary Poppins Comprehension Guide-Veritas Press
SKU: 2524
$19.00Dancing cows? Tea parties on the ceiling? Talking birds? Christmas shopping with stars? When Mary Poppins is about, her young charges can never tell where the real world merges into make-believe. Neither can the reader, and that is one of the hallmarks of good fantasy. And the comprehension guide is full of as many interesting things as Poppins' carpet bag: poetry, crafts, comprehension questions, mazes, and even directions for a proper cup of tea. Learn More -
Thames & Kosmos Robotics: Smart Machines - Sidekick
SKU: 5251
$69.95Build and program an amazing robotic buddy!
Discover the world of robotics — an exciting, interdisciplinary field combining physics, engineering, and computer science. This kit gives kids a simple, fun, and customizable introduction to robotics. Choose between the four-wheeled rover or the two-wheeled robot Sidekick, and get programming! Transform your Sidekick into its other mode any time you want.
As soon as your Sidekick is assembled, you can begin programming its movements directly on a built-in keypad. You can also download the free Sidekick app (Android or iOS) to unlock all of the Sidekick’s capabilities.
You control your Sidekick’s movements, sounds, and even facial expressions. Have fun and drive your Sidekick by remote control or by using your device as a gyroscope.
Code programs for your Sidekick using an easy, visual interface or the simulator, which are both included in the app. Your Sidekick is tons of fun! It can even play music and dance.
Choose from several styles of music and watch your Sidekick bust a move. Sidekick’s microcontroller — the robot’s “brain” — has separate inputs for LED lights, a speaker, two motors (left and right), a battery, and an infrared sensor that helps the Sidekick know where it is in the included maze game.
As you assemble this robot, you will learn how the Sidekick’s functions relate to each of these elements. Learn about the history of robotics and real-word roving explorers and humanoid robots.
A full-color, 36-page step-by step illustrated manual helps kids assemble both of the models and use all of the functions of the app — all while teaching them about robotics in the real world.
The app requires a tablet (recommended) or smartphone running iOS or Android. Please check the app stores for compatibility and device requirements.
Ages 8+
Requires 4 AA batteries (not included)
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Thames & Kosmos Water Power: Rocket-Propelled Cars, Boats, and More
SKU: 5092
$29.95Harness the power of air and water to make things move!
Build water-rocket cars, jet-propelled boats, a water gun, and even a lawn sprinkler. Learn about the laws of physics and their applications in real-world engineering. When you pump air into your rocket, you increase the air pressure inside. Then when you release the clamp, watch out — the air and water mixture inside will shoot out, causing your rocket to zoom off in the opposite direction!
Many machines, from the oldest pipe organs to modern day rocket ships use the same technologies that power your water rockets. Experiment to test some of the differences between water and air, and learn why your rocket needs both to go fast.
Ages 8+
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Engineer Through the Year (Grades 3-5)
SKU: 3391
$28.9520 Turnkey STEM Projects to Intrigue, Inspire & Challenge
Present your students with the exciting challenges in this book, all designed to fold right into your current curriculum. Introduce them to a simple five-step engineering design process. Then, as you guide them with careful, consistent questioning, watch your budding engineers apply their knowledge to design their own unique rockets and roller coasters, compasses and catapults, ski lifts, parachutes, and so much more.
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